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UE5 SpeedTree materials

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  • Greg Croft
    replied
    Hello,

    The change has been submitted to Epic. Small things like this often show up in hotfixes, but the final schedule is up to them so it might not be until a full release.

    Leave a comment:


  • BigaC
    replied
    I confirm too, the fix works. I'm curious when we get an official UE5 fix for it from Epic.

    Leave a comment:


  • BigaC
    replied
    Originally posted by KatLeeHong View Post
    Hey BigaC: it looks like the top comment on the thread you shared is a potential solution for this bug. Have you had a chance to test it?
    Hello, I decided today to test it, but as someone warned, it require to recompile every shader, which is 38K in my project But when it's done I will report does it solve the problem or not.

    Leave a comment:


  • KatLeeHong
    replied
    Hey BigaC: it looks like the top comment on the thread you shared is a potential solution for this bug. Have you had a chance to test it?

    Click image for larger version

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    Leave a comment:


  • BigaC
    started a topic UE5 SpeedTree materials

    UE5 SpeedTree materials

    Hello, I have problems with SpeedTree assets on foliage with UE5. Probably the Wind is the issue, if I break the SpeedTree node in material to World Displacement, it's ok but without any move ofc.
    There is maybe a quick tweak in material to solve it until UE5 support comes out?
    Video (not by me) describing the issue:
    https://www.reddit.com/r/unrealengin...y_in_ue5_when/

    thanks,
    Biga
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