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Losing AO when choosing "combine atlas" if I have "Show Atlas Enabled"

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  • Losing AO when choosing "combine atlas" if I have "Show Atlas Enabled"

    I was scratching my head a lot when I was told my model was missing the baked AO, but I seem to have finally found the issue: if I'm displaying the Atlas in the Game Export options and click "combine atlas", my models lose their AO (and get exported as such obviously).

    I had a video to show this when I screencapturing it, but your attachments on the forums are locked to 15 mb.

    Click image for larger version

Name:	tree01.png
Views:	33
Size:	726.2 KB
ID:	12199 Click image for larger version

Name:	tree02.png
Views:	33
Size:	663.6 KB
ID:	12200

    (also am I insane because I remember there was a way to 'load' a previous atlas, because now it's always generated randomly every time I want to save my tree, and I do some things to the texture afterwards that now I have to reimport every time)

    I'm using 9.1.2.
    Attached Files

  • #2
    Hello Buddha.Babulanam

    Thank you for reporting this to us, we'll look into it!

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