I tried with both path options, and all three shader options, and all I get is "SpeedTree ERROR: Failed to load mesh file [D:/Environments/Foliage/Pine/Pine3b.abc]" in every case. Same result using .obj files. I can import the trees directly as .obj or Alembic, but I haven't been able to get materials assigned to them in Solaris, and discovered the importer in the docs so I figured I'd give that a try, but it's not loading any of the tree objects.
I'm in Windows, using Houdini 19.5.436, Python 3.9.
Thanks!
I'm in Windows, using Houdini 19.5.436, Python 3.9.
Thanks!
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