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Tree deformed under UDK

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  • Tree deformed under UDK

    Hello

    I use speed tree for the game engine UDK.

    I do not know if it's coming from UDK or compilation.

    But when importing the tree is deformed

    Here's a picture that is my problem.




    This makes a large square that surrounds the tree, I tried to compile several times, but it does not solve anything.

    Could you tell me where is the problem?

    soon

  • #2
    You didn't include your picture, but are you sure you are not seeing the billboard geometry? It will look like a square that always faces the camera until you apply the material to it.

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    • #3
      Hello

      It took me time, but I was.

      Here is the link.

      http://www.moddb.com/forum/thread/sp...dk-box-problem

      thank you

      soon

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