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speedtree 8.4.2 to Maya FBX animation problem

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  • speedtree 8.4.2 to Maya FBX animation problem


    I have a plam tree ( from below 8 library) , and neet to export it to Maya, using FBX.
    but no matter what setting I use the tree is not moving in Maya.

    using SpeedTree 8.4.2:
    - I have speedTree plugin loaded in Maya.
    - Wind in On and duration is 20 sec , and in the speed tree view port I have no problem showing the wind existence .
    - I chose between MCC, MCX, PC2 , no sucess.
    - alembic file was fine exporting, not happy with materials ( I'm using vray).

    anything else I need to do?

    thank you

  • #2
    Hi haAranoos: I just need to clarify a few details before I can investigate further.

    You mentioned you have a palm tree "from below 8 library": do you mean an older model (v6 or v7) or a model from the samples in the v8 modeler files?

    You are using the latest build of SpeedTree, v8.4.2, but which modeler are you using specifically? Games Indie? Cinema?

    Could you try selecting v-ray as the renderer before importing your SpeedTree?


    • #3
      yes I have a palm tree v7.
      using Cinema version.
      and yes in Maya (2019.2) I choose "SpeedTree for Vray" and It imports the file with all materials, no problem BUT no wind animation.
      and also I upgraded the nodes to v8, no chance.
      Attached Files
      Last edited by haAranoos; 04-16-2020, 01:38 AM.


      • #4
        After you upgraded your generators, was the wind reset with the wind wizard or by hand? If you can send us the file at [email protected] as a save as with assets into a new folder, I can take a look!