Dear Members, Admins!
To save polys I create branches the way, that I add a mesh frond to a trunk and I set count to 2, so I get an X-shaped mesh frond. When I add a branch texture to the frond, I get the same texture imported on both meshes (see the attached image).
My question would be: is there any way to add another texture to the X-shaped frond, in order to achieve that on both meshes there would be different branch textures?
Thanks!
To save polys I create branches the way, that I add a mesh frond to a trunk and I set count to 2, so I get an X-shaped mesh frond. When I add a branch texture to the frond, I get the same texture imported on both meshes (see the attached image).
My question would be: is there any way to add another texture to the X-shaped frond, in order to achieve that on both meshes there would be different branch textures?
Thanks!
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