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reopening spm file problem

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  • reopening spm file problem

    hello

    i was working on a grass patch, after i was done with everything and ready to compile i saved the file and later after compiling and exporting to UE4 i wanted to adjust some of the settings so i reopened the spm file and the grass patch looks totally different
    the settings are the same as before closing the file, there is only one node (fronds>individual leaves)
    attached is how the patch looks in speedtree vs ue4

    is that a bug?
    Attached Files

  • #2
    Any guide lines for what went wrong here? this has happened to me twice already it is delaying my work as i have to rework affected files

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    • #3
      We've fixed a bug that may be the culprit in an upcoming release. Would it be possible for you to do a "Saves as with assets..." into a new folder, zip that up, and send it to us at [email protected]? We can took a look and possibly provide a work around until the next update.

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      • #4
        sent

        hope to hear from you soon

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        • #5
          Thank you.

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