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[Unity] How to not render smaller Twigs in summer and render in winter?

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  • [Unity] How to not render smaller Twigs in summer and render in winter?

    My speedtree (v7) tree "Twigs" contains 30,000 poly that I wish to hide in summer because the Leaf and Leaves are attached to it and having the geometry. In winter I wish not to render this Leaf and Leaves.

    Do I need to make and save 2 different tree models for summer and winter or is possible a workaround?

    SpeedTree is a time saver!




  • #2
    Hi,

    You can hide the branch generator and not have those triangles included, however, I am unsure if you will get a floating leaves look in doing so. If you do get the floating leaves look, I would suggest to just model the 2 different versions then. Sorry I don't have better news.

    Hope this helps!

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