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  • Custom photogrammetry trunk.

    Hello everyone,

    I'm trying to use a custom photogrammetry trunk in Speedtree 8 for UE but it's not going very well.
    In the 1:24 min presentation video (using the For Games version) we can see the "mesh" and the "stitch" nodes. But i don't find them in the UE version.
    For now i succeeded to import my custom mesh with a zone but I can't expand the trunk or have correct blended branches like in the video.

    Some help please ?

  • #2
    Hi,

    The photogrammetry section of the ST modeler hasn't been released in the v8 modeler yet. It is something that will come a little later. Sorry for the confusion.

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    • #3
      Oh okay thank you for the answer !

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