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LODs and welding

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  • LODs and welding

    Hi,

    I am currently working on some roots (game-ready asset) and wanted to create LODs now. When I use the slider for the Dynamic Lods it reduces the polycount normally except for the branches that got the welding function enabled. So my question is, is there any way to turn off welding for the LODs?

  • #2
    Hello,

    This is a known bug. While you can reduce the radial segments in a branch with LOD, it does not currently affect the weld region. We have this logged to fix.

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