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ST 5 - compiler warning

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  • ST 5 - compiler warning

    Is this warning something we should be concerned about? It appears when compiling trees in ST Compiler v 5.2. What does it mean?

    15:15:22 [WARNING] A node with atlased textures, LeafMeshSkin Leaves.2, contains texture coordinates outside of [0,1]. Render results could be unpredictable
    15:15:22 [WARNING] A node with atlased textures, LeafMeshSkin Leaves.4, contains texture coordinates outside of [0,1]. Render results could be unpredictable
    15:15:22 [WARNING] A node with atlased textures, LeafMeshSkin Leaves.6, contains texture coordinates outside of [0,1]. Render results could be unpredictable
    15:15:22 [WARNING] A node with atlased textures, LeafMeshSkin Leaves.8, contains texture coordinates outside of [0,1]. Render results could be unpredictable
    15:15:22 [WARNING] A node with atlased textures, LeafMeshSkin Leaves.10, contains texture coordinates outside of [0,1]. Render results could be unpredictable

  • #2
    Hello,

    One of your leaf meshes has texcoords outside the 0.0-1.0 range. The texture is being atlassed, so your texture coordinates may go outside the intended texture and pick up others surrounding it. Your texture coordinates may just be *slightly* outside 0.0-1.0, so it may not be a problem, but you will want to check.

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    • #3
      How do you check this in the Speedtree modeling tool?

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      • #4
        You don't. It's only a restriction for compiling a tree, which includes making an atlas.

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