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PALM LEAF QUESTION

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  • PALM LEAF QUESTION

    Hello.

    i am trying to make some palm, but i dont want to use opacity maps on the leaves because i have to model High poly palm with high poly leaves... if i go through Fronds Generator i cannot replace my own mesh on the leaves on the Fronds...

    and if i go through branches and leaves Generator i cannot orientate leaves to be pleced on the both sides proportionaly.. like natural palm leaves.. i got lots of weird rotations between them...

    so, are there any ways to make it...

    Click image for larger version

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  • #2
    Hi,

    Not sure if you tried this, but if you use a 'Mesh Frond' generator, you can use your own geometry. By selecting the 'Frond' generator and going to the 'Material' group, you can replace the default fronds with your own geometry.

    Hope this helps!

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    • #3
      Hello, it works!!

      thanksClick image for larger version

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