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the opacity channel isn't traveling with the materials
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Hello,
We have a small bug with opacity maps on certain objects when you export with unwrapped UVs (they show up as white). This will be fixed in v8.2, due out very soon. In the meantime, you can export without unwrapping the UVs and it will work fine.
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the opacity channel isn't traveling with the materials
Hi I've been testing out SP8 and have been using the sample palm. When I export out the model, the textures are packing, but the opacity map is just white. Can you please help with this. Thanks!Tags: None
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