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  • Black Leav Material

    Sooo i have another little Problem. never had this before...
    I apply my Material for the Leaves and i get Black Leaves in UE4 (4.9).

    Anybody ? I have no idea :-/.




  • #2
    Hey there,

    UE4 is investigating an issue with the SpeedTree importer not handling textures correctly. But we've got a work around that should work for you. For one thing, it appears that your Pine Leaf diffuse map (with its alpha channel) is missing from your list of textures in the content browser. Once you get that imported, get rid of the Constant 3 Vector attached to the Multiply and add a Texture Sample and load in your Pine Leaf Normal and attach it where the Constant 3 Vector was attached to the Multiply. Then add another Texture Sample and load in your Pine Leaf Diffuse map. Attach the Texture Sample Node's white connection to the Base Color connection on the Material Node and then attach its gray connection to the Opacity Mask connection on the Material Node. Everything else looks like it's set up right. See the image below as a guide.

    Click image for larger version

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    Hope this helps.

    Dave

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