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Leaves dissapearing on UE4 from a few meters away

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  • Leaves dissapearing on UE4 from a few meters away

    As as I step a few meters away from my tree the leaves totally dissapear.
    I tried to mess with the LoD settings on Speedtree and the results are pretty much the same.
    Here are some pictures:
    Click image for larger version

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ID:	5827Click image for larger version

Name:	leavesunreal.png
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ID:	5828
    I want the tree to look how it looks at least on lowest LoD settings.
    I have tried to mess around with the LoD settings on the leaf mesh and is still the same.

  • #2
    Hello,

    Your leaf texture seems very sparse, so mipmapping is turning it grey, and it eventually goes below the alpha test threshold and disappears.

    Double click on the texture, and play with the min/max alpha and alpha coverage threshold properties, and you should be able to find some values that keep the leaves from disappearing.

    Hope this helps



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