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I need help exportanto grass with animation (wind)

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  • I need help exportanto grass with animation (wind)



    Hello everyone!

    I'm working with SpeedTree (Unity subscription edition) and what I want to achieve is "realistic" grass to my liking I have achieved (using the models that SpeedTree gives "grass"), but when I export it to Unity3D (Export to unity3D ...) and I import it into Unity3D (version 2018.3.5f1) I put it in the scene does not wind animation, only the grass stays static, is there any solution for this ?, on youtube there are no updated tutorials and on the internet I have not found anything...

    Any response will be appreciated! = D

  • #2
    Hi,

    Did you set the Wind settings to Best or Palm and tune the wind? If no wind has been tuned in the modeler itself, then any wind will be applied to the model. Also, did you add a Wind Direction in Unity?

    Not sure if you have seen this, but here is a video on exporting and importing a model into Unity: https://www.youtube.com/watch?v=GfQxBmEpdBY

    Hope this helps!

    Comment


    • #3
      Originally posted by SoniaPiasecki View Post
      Hi,

      Did you set the Wind settings to Best or Palm and tune the wind? If no wind has been tuned in the modeler itself, then any wind will be applied to the model. Also, did you add a Wind Direction in Unity?

      Not sure if you have seen this, but here is a video on exporting and importing a model into Unity: https://www.youtube.com/watch?v=GfQxBmEpdBY

      Hope this helps!

      Oh thank you very much I had forgotten to put the wind zone, thanks!

      Comment

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