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  • Environment Creation Workflow

    My studio has just started using Speedtree and we are trying to finalize our pipeline for an upcoming project. I have a fairly solid understanding on how to use the Modeler to create and design single trees. However where we are struggling is how to create a full environment. I have previously seen videos of the World Builder and thought to use that but I see that that functionality has been deprecated in Speedtree 8. What is the workflow for creating a full environment? Our primary software is Maya, Renderman, and Nuke. Any insight you can give would be greatly appreciated, we would very much like to have Speedtree be a part of our Pipeline.

    Thanks!

  • #2
    Hi,

    Would you mind e-mailing us at support@speedtree.com? I will be able to help you better and in more detail that way.

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