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Leaf texture

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  • Leaf texture

    Hi everyone. So i bought a few tree models for the speedtree indie games version and wanted to use my own bark and leaf textures on some of them. So I opened the clusters within the downloaded tree file, replaced the leaves with mine and saved it as a new cluster texture. My problem now is that whenever i load up the new cluster textures with the tree loaded and wana assign it to the existing leaf meshes, on some it works but on others the whole leaves just disappear and the tris drop to 0. Dont know really how to explain, hope it makes sense. Anyone know why it happens and can help? Thanks in advance

  • #2

    It could either be because there isn't a mesh being loaded for that material or because you have to re-assign the material to the generator.

    Let me know if either of these work.