Hey everyone,
I was wondering if someone had any suggestions about how to best tackle the Boxwood-like bushes as seen in the photos?
I've managed to create a couple of single bushes by themselves and thought I could potentially achieve the same effect by just overlapping them in-engine but the result is rather lackluster.
My original thought was to use a custom force mesh but so far that hasn't worked out so well, I've also toyed with the idea of using the 'Zone' node.
I'm still quite new to SpeedTree so any suggestions about which direction to head in would be greatly appreciated.
Thanks in advance
(Currently using Maya & UE4)
I was wondering if someone had any suggestions about how to best tackle the Boxwood-like bushes as seen in the photos?
I've managed to create a couple of single bushes by themselves and thought I could potentially achieve the same effect by just overlapping them in-engine but the result is rather lackluster.
My original thought was to use a custom force mesh but so far that hasn't worked out so well, I've also toyed with the idea of using the 'Zone' node.
I'm still quite new to SpeedTree so any suggestions about which direction to head in would be greatly appreciated.
Thanks in advance
(Currently using Maya & UE4)
Comment