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Textures won't export to Unreal

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  • Textures won't export to Unreal

    Hello,

    Complete beginner with Speedtree here. I just purchased a model for an Unreal project. I tried following the youtube tutorial explaining the steps (SpeedTree 8 for UE4: Exporting), but it seems in my case only the .ST file gets exported; the textures don't seem to show up in the folder like in the tutorial. I've made sure my export settings were the same as in the tutorial, to no avail.

    I am using SpeeTree Modeler v8.4.2 (UE4 edition, export only) and Unreal Engine 4.26.

    Am I missing something?
    Thanks!

  • #2
    Hey DavidG, is this a model that you have created or one of our samples? Testing an export, I'm not able to replicate the same bug; to be sure, could you post a screenshot of your export settings? There are some slight changes in the latest build's dialog, make sure you don't have "Skip Texture Save" checked!

    Click image for larger version

Name:	latestbuild_exportdialog.PNG
Views:	11
Size:	83.5 KB
ID:	9994

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    • #3
      Hey, thanks for your quick reply! I dug a bit deeper and realized the software was simply being blocked by my firewall.

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