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Possible to not play wind animation on dropped leaves?
Hi, just as the title ask, is it possible to mark certain nodes to NOT play wind animation? Dropped leaves wiggling on the ground looks funny.
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Thank you!
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UE4, how is wind information stored?
Hi,
I am trying to figure out my pipeline for using models in UE4. I'd like to make a single Master material for bark, leaves, billboards,...
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Hello,
yes i did more searchign and found this was a bug in the older version. Upgrading to 8.4 solved it. I had been using 8.3.
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Trying to make speedtree work for my project. Question about how shader works.
Hello, I am using speedtree for unity.
My main issue is that I cannot find a reliable way to keep variations of the same tree within the...
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This is Speedtree for unity 8.3.0, Unity Subscription Edition.
This is a self-made tree with collision objects added in the modeler. I also...
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Collision primitives not exporting into Unity
I've exported from latest version to unity 2018. Collision primitives are not making it through. There is this empty component named tree. Is that a broken...
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